{"id":25,"date":"2026-02-25T19:24:25","date_gmt":"2026-02-26T00:24:25","guid":{"rendered":"https:\/\/carleton.ca\/altgameslab\/?page_id=25"},"modified":"2026-07-08T21:43:03","modified_gmt":"2026-07-09T01:43:03","slug":"publications","status":"publish","type":"page","link":"https:\/\/carleton.ca\/altgameslab\/publications\/","title":{"rendered":"Publications"},"content":{"rendered":"\n<section class=\"w-screen px-6 cu-section cu-section--white ml-offset-center md:px-8 lg:px-14\">\n    <div class=\"space-y-6 cu-max-w-child-5xl  md:space-y-10 cu-prose-first-last\">\n\n            <div class=\"cu-textmedia flex flex-col lg:flex-row mx-auto gap-6 md:gap-10 my-6 md:my-12 first:mt-0 max-w-5xl\">\n        <div class=\"justify-start cu-textmedia-content cu-prose-first-last\" style=\"flex: 0 0 100%;\">\n            <header class=\"font-light prose-xl cu-pageheader md:prose-2xl cu-component-updated cu-prose-first-last\">\n                                    <h1 class=\"cu-prose-first-last font-semibold !mt-2 mb-4 md:mb-6 relative after:absolute after:h-px after:bottom-0 after:bg-cu-red after:left-px text-3xl md:text-4xl lg:text-5xl lg:leading-[3.5rem] pb-5 after:w-10 text-cu-black-700 not-prose\">\n                        Publications\n                    <\/h1>\n                \n                                \n                            <\/header>\n\n                    <\/div>\n\n            <\/div>\n\n    <\/div>\n<\/section>\n\n\n\n<section class=\"w-screen px-6 cu-section cu-section--white ml-offset-center md:px-8 lg:px-14\">\n    <div class=\"space-y-6 cu-max-w-child-5xl  md:space-y-10 cu-prose-first-last\">\n\n        \n            \n\n\n<header class=\"mb-6 cu-pageheader cu-component-updated md:mb-12\">\n    <h2 id=\"book-chapters\" class=\"cu-prose-first-last font-semibold !mt-2 mb-4 md:mb-6 relative text-2xl md:text-3xl lg:text-4xl lg:leading-[3rem] pb-4 after:w-8 after:absolute after:h-px after:bottom-0 after:bg-cu-red after:left-px\">\n        Book Chapters\n    <\/h2>\n\n    <\/header>\n    \n            <div class=\"relative cu-timeline cu-component\">\n            \n<div class=\"flex flex-col border-l border-solid cu-timeline-item md:gap-10 md:flex-row border-cu-black-100 md:border-none\">\n            <div class=\"flex-none w-full max-w-60 md:text-right md:border-r md:border-cu-black-100 md:border-solid\">\n            <p class=\"relative pl-6 mt-4 text-base italic cu-timeline-aside not-prose md:mt-0 md:py-6 text-cu-black-500 md:pr-10 md:pl-0\">\n                 \n            <\/p>\n        <\/div>\n    \n    <div class=\"cu-prose cu-prose-dark cu-prose-first-last flex-1 mt-5 lg:mt-3.5 pb-10 pl-6 md:pl-0\">\n        <header class=\"cu-pageheader cu-component cu-prose-first-last \">\n            <h3 class=\"cu-prose-first-last font-semibold !mt-2 mb-4 md:mb-6 text-xl md:text-2xl lg:text-3xl lg:leading-[2.5rem]   after:left-px\">\n                2024\n            <\/h3>\n        <\/header>\n        \n\n<p>Shields, S., &amp; Melcer, E. (2024). \u201c<a href=\"https:\/\/www.researchgate.net\/publication\/378373503_Papers_Please\">Papers, Please<\/a>\u201d. In&nbsp;<em>Learning, Education &amp; Games, Volume 4: 50 Games for Inclusion, Equity, and Justice<\/em>. ETC Press.<\/p>\n\n\n    <\/div>\n<\/div>\n\n\n<div class=\"flex flex-col border-l border-solid cu-timeline-item md:gap-10 md:flex-row border-cu-black-100 md:border-none\">\n            <div class=\"flex-none w-full max-w-60 md:text-right md:border-r md:border-cu-black-100 md:border-solid\">\n            <p class=\"relative pl-6 mt-4 text-base italic cu-timeline-aside not-prose md:mt-0 md:py-6 text-cu-black-500 md:pr-10 md:pl-0\">\n                 \n            <\/p>\n        <\/div>\n    \n    <div class=\"cu-prose cu-prose-dark cu-prose-first-last flex-1 mt-5 lg:mt-3.5 pb-10 pl-6 md:pl-0\">\n        <header class=\"cu-pageheader cu-component cu-prose-first-last \">\n            <h3 class=\"cu-prose-first-last font-semibold !mt-2 mb-4 md:mb-6 text-xl md:text-2xl lg:text-3xl lg:leading-[2.5rem]   after:left-px\">\n                2023\n            <\/h3>\n        <\/header>\n        \n\n<p>Melcer, E. F., Liebert, C. A., Shields, S., Keehl, O. G., Tsai, J.,Camacho, F., Eddington, H., Trickey, A., Lee, M., Bereknyei Merrell, S., Korndorffer Jr.,J.R., &amp; Lin, D. T. (2023). \u201c<a href=\"https:\/\/link.springer.com\/chapter\/10.1007\/978-3-031-33338-5_5\">ENTRUST: Co-Design and Validation of a Serious Game for Assessing Clinical Decision-Making and Readiness for Entrustment<\/a>\u201d. In&nbsp;<em>Software Engineering for Games in Serious Contexts \u2013 Theories, Methods, Tools, and Experiences<\/em>. Springer.<\/p>\n\n\n    <\/div>\n<\/div>\n\n\n<div class=\"flex flex-col border-l border-solid cu-timeline-item md:gap-10 md:flex-row border-cu-black-100 md:border-none\">\n            <div class=\"flex-none w-full max-w-60 md:text-right md:border-r md:border-cu-black-100 md:border-solid\">\n            <p class=\"relative pl-6 mt-4 text-base italic cu-timeline-aside not-prose md:mt-0 md:py-6 text-cu-black-500 md:pr-10 md:pl-0\">\n                 \n            <\/p>\n        <\/div>\n    \n    <div class=\"cu-prose cu-prose-dark cu-prose-first-last flex-1 mt-5 lg:mt-3.5 pb-10 pl-6 md:pl-0\">\n        <header class=\"cu-pageheader cu-component cu-prose-first-last \">\n            <h3 class=\"cu-prose-first-last font-semibold !mt-2 mb-4 md:mb-6 text-xl md:text-2xl lg:text-3xl lg:leading-[2.5rem]   after:left-px\">\n                2021\n            <\/h3>\n        <\/header>\n        \n\n<p>Grasse, K M, Melcer, E F, Kremenski, M., Junius, N., Ryan, J., &amp;<br>Wardrip-Fruin, N. (2021). \u201c<a href=\"https:\/\/www.researchgate.net\/publication\/356854235_Academical_A_Choice-Based_Interactive_Storytelling_Game_for_Enhancing_Moral_Reasoning_Knowledge_and_Attitudes_in_Responsible_Conduct_of_Research\">Academical: A Choice-Based Interactive<br>Storytelling Game for Enhancing Moral Reasoning, Knowledge, and<br>Attitudes in Responsible Conduct of Research<\/a>\u201d. In Games and Narrative:<br>Theory and Practice. Springer.<\/p>\n\n\n\n<p>Melcer, E. F. (2021). \u201c<a href=\"https:\/\/www.researchgate.net\/publication\/352975991_Foundations_Of_Alternative_Controller_Games_GAME_202\">Foundations of Alternative Controller Games<br>(GAME 202)<\/a>\u201d. In Teaching the Game: An interdisciplinary collection of game<br>course syllabi. ETC Press.<\/p>\n\n\n\n<p>Melcer, E. F., &amp; Isbister, K. (2021). \u201c<a href=\"https:\/\/www.researchgate.net\/publication\/351459811_Learning_with_the_Body_A_Design_Framework_for_Embodied_Learning_Games_and_Simulations\">Learning with the Body: A Design<br>Framework for Embodied Learning Games and Simulations<\/a>\u201d. In Software<br>Engineering Perspectives in Computer Game Development. CRC Press,<br>Taylor &amp; Francis Group.<\/p>\n\n\n    <\/div>\n<\/div>\n\n\n<div class=\"flex flex-col border-l border-solid cu-timeline-item md:gap-10 md:flex-row border-cu-black-100 md:border-none\">\n            <div class=\"flex-none w-full max-w-60 md:text-right md:border-r md:border-cu-black-100 md:border-solid\">\n            <p class=\"relative pl-6 mt-4 text-base italic cu-timeline-aside not-prose md:mt-0 md:py-6 text-cu-black-500 md:pr-10 md:pl-0\">\n                 \n            <\/p>\n        <\/div>\n    \n    <div class=\"cu-prose cu-prose-dark cu-prose-first-last flex-1 mt-5 lg:mt-3.5 pb-10 pl-6 md:pl-0\">\n        <header class=\"cu-pageheader cu-component cu-prose-first-last \">\n            <h3 class=\"cu-prose-first-last font-semibold !mt-2 mb-4 md:mb-6 text-xl md:text-2xl lg:text-3xl lg:leading-[2.5rem]   after:left-px\">\n                2020\n            <\/h3>\n        <\/header>\n        \n\n<p>Melcer, E. F., &amp; Cuerdo, M. A. M. (2020). \u201c<a href=\"https:\/\/www.researchgate.net\/publication\/340458456_Death_and_Rebirth_in_Platformer_Games\">Death &amp; Rebirth in Platformer<br>Games<\/a>\u201d. In Game User Experience and Player-Centered Design. Springer.<\/p>\n\n\n    <\/div>\n<\/div>\n\n\n        <\/div>\n    \n\n    <\/div>\n<\/section>\n\n\n\n<section class=\"w-screen px-6 cu-section cu-section--white ml-offset-center md:px-8 lg:px-14\">\n    <div class=\"space-y-6 cu-max-w-child-5xl  md:space-y-10 cu-prose-first-last\">\n\n        \n            \n\n\n<header class=\"mb-6 cu-pageheader cu-component-updated md:mb-12\">\n    <h2 id=\"journal-articles\" class=\"cu-prose-first-last font-semibold !mt-2 mb-4 md:mb-6 relative text-2xl md:text-3xl lg:text-4xl lg:leading-[3rem] pb-4 after:w-8 after:absolute after:h-px after:bottom-0 after:bg-cu-red after:left-px\">\n        Journal Articles\n    <\/h2>\n\n    <\/header>\n    \n            <div class=\"relative cu-timeline cu-component\">\n            \n<div class=\"flex flex-col border-l border-solid cu-timeline-item md:gap-10 md:flex-row border-cu-black-100 md:border-none\">\n            <div class=\"flex-none w-full max-w-60 md:text-right md:border-r md:border-cu-black-100 md:border-solid\">\n            <p class=\"relative pl-6 mt-4 text-base italic cu-timeline-aside not-prose md:mt-0 md:py-6 text-cu-black-500 md:pr-10 md:pl-0\">\n                 \n            <\/p>\n        <\/div>\n    \n    <div class=\"cu-prose cu-prose-dark cu-prose-first-last flex-1 mt-5 lg:mt-3.5 pb-10 pl-6 md:pl-0\">\n        <header class=\"cu-pageheader cu-component cu-prose-first-last \">\n            <h3 class=\"cu-prose-first-last font-semibold !mt-2 mb-4 md:mb-6 text-xl md:text-2xl lg:text-3xl lg:leading-[2.5rem]   after:left-px\">\n                2026\n            <\/h3>\n        <\/header>\n        \n\n<p><strong class=\"myprefix-text-bold\">In Press: <\/strong>Melcer, E. F., Chen, P., Engel, A. A., Friedman, A., Logan, D., Arnow, K., Saruni, I. S., Getachew, H., Mwachiro, M., Tsai, J., Bekele, A., Lin, D., &amp; Liebert, C. A. (2026). &#8220;Comparing Game-Based and Virtual Objective Structured Clinical Examination Formats: Perceived Fairness and Achievement Emotions in Clinical Competency Examinations for Low- and Middle-Income Countries\u201d. CHI PLAY.<\/p>\n\n\n\n<p>Gan, C. Y., Chan, M., Sharma, N., Wang, S., Flynn, L., Melcer, E., Liebert, C., Lin, D. T., Parker, A. and Pratt, M. (2026). &#8220;<a href=\"https:\/\/www.sciencedirect.com\/science\/article\/pii\/S1931720426001662\" type=\"link\" id=\"https:\/\/www.sciencedirect.com\/science\/article\/pii\/S1931720426001662\">Comparative Evaluation of Large Language Models for Surgical Case Creation<\/a>&#8220;.\u00a0<em>Journal of Surgical Education<\/em>,\u00a0<em>83<\/em>(9), 104034.<\/p>\n\n\n\n<p>Lam, N., Tee, M. C., Nembhard, C. E., Son, Y. A., Anand, A., Arnow, K., Tsai, J., Peralta, F.C., Melcer, E.F., Liebert, C.A., &amp; Lin, D. T. (2026). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/400984199_Multi-Institutional_Analysis_of_Entrust_Performance_With_Competency-Based_Surgical_Education_Metrics\" type=\"link\" id=\"https:\/\/www.researchgate.net\/publication\/400984199_Multi-Institutional_Analysis_of_Entrust_Performance_With_Competency-Based_Surgical_Education_Metrics\">Multi-Institutional Analysis of Entrust Performance With Competency-Based Surgical Education Metrics<\/a>&#8220;. Journal of Surgical Education, 83(5), 103887.<\/p>\n\n\n\n<p>Hoang, N.H., Villeneuve, J., Morrison, H., Tu, A., Karunarathna, T., Hwang, D., Chen, S., Khotchasing, K., Liang, Z., &amp; Melcer, E. (2026). \u201c<a href=\"https:\/\/www.sciencedirect.com\/science\/article\/pii\/S1389945725022609\">Delivering Sleep Hygiene Interventions through Smartwatch-based Serious Sleep Games<\/a>\u201d. In Sleep Medicine, Volume 138, Supplement, 108585.<\/p>\n\n\n\n<p>Belachew, A. G., Pratt, M., Ehsan, A. N., Alayande, B., Wilson, T., Bronk, M., Gashaw, Z. M., Ayana, B. A., Zelelew, B. E., Nega, S. and Cotter, B. (2026). &#8220;Implementation of the ENTRUST Learning and Assessment Platform for Undergraduate Medical Education: Multidisciplinary Curriculum Integration at the University of Global Health Equity, Rwanda&#8221;.\u00a0<em>East &amp; Central African Journal of Surgery<\/em>,\u00a0<em>31<\/em>(1), 99.<\/p>\n\n\n\n<p>Ehsan, A. N., Pratt, M., Saruni, I. S., Getachew, H., Mwachiro, M., Parker, A., Melcer, E., Tsai, J., Logan, D., Arnow, K. and Miller, P. (2026). &#8220;Enhancing Usability of the ENTRUST Assessment Platform: Comparative Analysis of the 2023 and 2024 Membership Examinations of the College of Surgeons of East, Central, and Southern Africa&#8221;.\u00a0<em>East &amp; Central African Journal of Surgery<\/em>,\u00a0<em>31<\/em>(1), 100.<\/p>\n\n\n    <\/div>\n<\/div>\n\n\n<div class=\"flex flex-col border-l border-solid cu-timeline-item md:gap-10 md:flex-row border-cu-black-100 md:border-none\">\n            <div class=\"flex-none w-full max-w-60 md:text-right md:border-r md:border-cu-black-100 md:border-solid\">\n            <p class=\"relative pl-6 mt-4 text-base italic cu-timeline-aside not-prose md:mt-0 md:py-6 text-cu-black-500 md:pr-10 md:pl-0\">\n                 \n            <\/p>\n        <\/div>\n    \n    <div class=\"cu-prose cu-prose-dark cu-prose-first-last flex-1 mt-5 lg:mt-3.5 pb-10 pl-6 md:pl-0\">\n        <header class=\"cu-pageheader cu-component cu-prose-first-last \">\n            <h3 class=\"cu-prose-first-last font-semibold !mt-2 mb-4 md:mb-6 text-xl md:text-2xl lg:text-3xl lg:leading-[2.5rem]   after:left-px\">\n                2025\n            <\/h3>\n        <\/header>\n        \n\n<p>Shields, S., Lafosse, C., Johnson-Bey, S., Hwang, D., Mateas, M., Wardrip-Fruin, N., &amp; Melcer, E. (2025). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/397477092_Could_vs_Should_Exploring_Prompting_Strategies_and_Writer_Perspectives_Towards_LLM_Assistance_in_Storylet_Authoring\">Could vs Should: Exploring Prompting Strategies and Writer Perspectives Towards LLM Assistance in Storylet Authoring<\/a>&#8220;. In IEEE Transactions on Games.<\/p>\n\n\n\n<p><strong class=\"myprefix-text-bold\">Best Paper Award:<\/strong> Johns, M. J., Escarce Junior, M., Crosby, A., Lu, Y., Seif El-Nasr, M., Melcer, E. F., &amp; Isbister, K. (2025). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/396221657_Wildfire_Games_A_Community_Approach_to_Designing_Serious_Games_as_Interventions_for_Wildfire_Preparedness\">Wildfire Games: A Community Approach to Designing Serious Games as Interventions for Wildfire Preparedness<\/a>&#8220;.&nbsp;<em>Proceedings of the ACM on Human-Computer Interaction<\/em>,&nbsp;<em>9<\/em>(6), 172-202.<\/p>\n\n\n\n<p>Liang, Z., Melcer, E., Hoang, N. H., &amp; Khotchasing, K. (2025). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/393684235_Sleep_Hygiene_Games_and_Gamification_Where_Are_We_and_Where_Are_We_Heading\">Sleep hygiene games and gamification: where are we and where are we heading?<\/a>&#8220;.&nbsp;<em>Frontiers in Sleep<\/em>,&nbsp;<em>4<\/em>, 1607117.<\/p>\n\n\n\n<p>Wong, L. Y., Lam N., Son Y. A., Eddington H., Arnow K. D., Tsai J., Anand A., Peralta F. C., Shields S., Melcer E. F., Lin D. T., Liebert C. A. (2025). &#8220;<a href=\"https:\/\/www.sciencedirect.com\/science\/article\/abs\/pii\/S193172042400432X\">Correlation of Performance on the ENTRUST Assessment Platform with Other Variables in Competency-Based Surgical Education<\/a>&#8220;. In Journal of Surgical Education, 82(1), 103293.<\/p>\n\n\n    <\/div>\n<\/div>\n\n\n<div class=\"flex flex-col border-l border-solid cu-timeline-item md:gap-10 md:flex-row border-cu-black-100 md:border-none\">\n            <div class=\"flex-none w-full max-w-60 md:text-right md:border-r md:border-cu-black-100 md:border-solid\">\n            <p class=\"relative pl-6 mt-4 text-base italic cu-timeline-aside not-prose md:mt-0 md:py-6 text-cu-black-500 md:pr-10 md:pl-0\">\n                 \n            <\/p>\n        <\/div>\n    \n    <div class=\"cu-prose cu-prose-dark cu-prose-first-last flex-1 mt-5 lg:mt-3.5 pb-10 pl-6 md:pl-0\">\n        <header class=\"cu-pageheader cu-component cu-prose-first-last \">\n            <h3 class=\"cu-prose-first-last font-semibold !mt-2 mb-4 md:mb-6 text-xl md:text-2xl lg:text-3xl lg:leading-[2.5rem]   after:left-px\">\n                2024\n            <\/h3>\n        <\/header>\n        \n\n<p>Liang, Z., Melcer, E., Khotchasing, K., Chen, S., Hwang, D., &amp; Hoang, N. H. (2024). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/384246597_Game_On_for_Zzz's_The_Role_of_Relevance_in_Shaping_Perceptions_of_Sleep_Hygiene_Games_Among_University_Students\">The role of relevance in shaping perceptions of sleep hygiene games among university students: mixed methods study<\/a>&#8220;.&nbsp;<em>JMIR Serious Games<\/em>,&nbsp;<em>12<\/em>, e64063.<\/p>\n\n\n\n<p>Liang, Z., Melcer, E., Khotchasing, K., &amp; Hoang, N. H. (2024). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/379375237_Co-design_personal_sleep_health_technology_for_and_with_university_students\">Co-design personal sleep health technology for and with university students<\/a>&#8220;. Frontiers in digital health, 6, 1371808.<\/p>\n\n\n    <\/div>\n<\/div>\n\n\n<div class=\"flex flex-col border-l border-solid cu-timeline-item md:gap-10 md:flex-row border-cu-black-100 md:border-none\">\n            <div class=\"flex-none w-full max-w-60 md:text-right md:border-r md:border-cu-black-100 md:border-solid\">\n            <p class=\"relative pl-6 mt-4 text-base italic cu-timeline-aside not-prose md:mt-0 md:py-6 text-cu-black-500 md:pr-10 md:pl-0\">\n                 \n            <\/p>\n        <\/div>\n    \n    <div class=\"cu-prose cu-prose-dark cu-prose-first-last flex-1 mt-5 lg:mt-3.5 pb-10 pl-6 md:pl-0\">\n        <header class=\"cu-pageheader cu-component cu-prose-first-last \">\n            <h3 class=\"cu-prose-first-last font-semibold !mt-2 mb-4 md:mb-6 text-xl md:text-2xl lg:text-3xl lg:leading-[2.5rem]   after:left-px\">\n                2023\n            <\/h3>\n        <\/header>\n        \n\n<p>Lee, M. C., Melcer, E. F., Merrell, S. B., Wong, L. Y., Shields, S., Eddington, H., Trickey, A. W., Tsai, J., Korndorffer Jr, J. R., Lin, D. T., &amp; Liebert, C. A. (2023). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/374572207_Usability_of_ENTRUST_as_an_Assessment_Tool_for_Entrustable_Professional_Activities_EPAs_A_Mixed_Methods_Analysis\">Usability of ENTRUST as an assessment tool for entrustable professional activities (EPAs): a mixed methods analysis<\/a>&#8220;.&nbsp;<em>Journal of Surgical Education<\/em>,&nbsp;<em>80<\/em>(11), 1693-1702.<\/p>\n\n\n\n<p>Liebert, C. A., Melcer, E. F., Eddington, H., Trickey, A., Shields, S., Lee, M., Korndorffer Jr, J. R., Bekele, A., Wren, S. M., &amp; Lin, D. T. (2023). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/370559946_Correlation_of_Performance_on_ENTRUST_and_Traditional_Oral_Objective_Structured_Clinical_Examination_for_High-Stakes_Assessment_in_the_College_of_Surgeons_of_East_Central_and_Southern_Africa\">Correlation of performance on ENTRUST and traditional oral objective structured clinical examination for high-stakes assessment in the College of Surgeons of East, Central, and Southern Africa<\/a>&#8220;.&nbsp;<em>Journal of the American College of Surgeons<\/em>,&nbsp;<em>237<\/em>(1), 117-127.<\/p>\n\n\n\n<p>Lin, D. T., Melcer, E. F., Keehl, O., Eddington, H., Trickey, A. W., Tsai, J., Camacho, F., Merrell, S. B., Korndorffer Jr, J. &amp; Liebert, C. A. (2023). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/370084834_ENTRUST_A_Serious_Game-Based_Virtual_Patient_Platform_to_Assess_Entrustable_Professional_Activities_in_Graduate_Medical_Education\">ENTRUST: a serious game-based virtual patient platform to assess entrustable professional activities in graduate medical education<\/a>&#8220;.&nbsp;<em>Journal of graduate medical education<\/em>,&nbsp;<em>15<\/em>(2), 228-236.<\/p>\n\n\n\n<p>Bucchiarone, A., Cooper, K. M., Lin, D., Melcer, E. F., &amp; Sung, K. (2023). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/367225914_Games_and_Software_Engineering_Engineering_fun_inspiration_and_motivation\">Games and Software Engineering: Engineering fun, inspiration, and motivation<\/a>&#8220;.&nbsp;<em>ACM SIGSOFT Software Engineering Notes<\/em>,&nbsp;<em>48<\/em>(1), 85-89.<\/p>\n\n\n    <\/div>\n<\/div>\n\n\n<div class=\"flex flex-col border-l border-solid cu-timeline-item md:gap-10 md:flex-row border-cu-black-100 md:border-none\">\n            <div class=\"flex-none w-full max-w-60 md:text-right md:border-r md:border-cu-black-100 md:border-solid\">\n            <p class=\"relative pl-6 mt-4 text-base italic cu-timeline-aside not-prose md:mt-0 md:py-6 text-cu-black-500 md:pr-10 md:pl-0\">\n                 \n            <\/p>\n        <\/div>\n    \n    <div class=\"cu-prose cu-prose-dark cu-prose-first-last flex-1 mt-5 lg:mt-3.5 pb-10 pl-6 md:pl-0\">\n        <header class=\"cu-pageheader cu-component cu-prose-first-last \">\n            <h3 class=\"cu-prose-first-last font-semibold !mt-2 mb-4 md:mb-6 text-xl md:text-2xl lg:text-3xl lg:leading-[2.5rem]   after:left-px\">\n                2022\n            <\/h3>\n        <\/header>\n        \n\n<p>Liebert, C. A., Melcer, E. F., Keehl, O., Eddington, H., Trickey, A. W., Lee, M., Tsai, J., Camacho, F., Merrell, S. B., Korndorffer Jr, J. R., &amp; Lin, D. T. (2022). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/362320707_Validity_Evidence_for_ENTRUST_as_an_Assessment_of_Surgical_Decision-Making_for_the_Inguinal_Hernia_Entrustable_Professional_Activity_EPA\">Validity Evidence for ENTRUST as an assessment of surgical decision-making for the inguinal hernia entrustable professional activity (EPA)<\/a>&#8220;.&nbsp;<em>Journal of Surgical Education<\/em>,&nbsp;<em>79<\/em>(6), e202-e212.<\/p>\n\n\n\n<p>Grasse, K. M., Kreminski, M., Wardrip-Fruin, N., Mateas, M., &amp; Melcer, E. F. (2022). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/361333782_Using_Self-Determination_Theory_to_Explore_Enjoyment_of_Educational_Interactive_Narrative_Games_A_Case_Study_of_Academical\">Using self-determination theory to explore enjoyment of educational interactive narrative games: A case study of academical<\/a>&#8220;.&nbsp;<em>Frontiers in Virtual Reality<\/em>,&nbsp;<em>3<\/em>, 847120.<\/p>\n\n\n    <\/div>\n<\/div>\n\n\n<div class=\"flex flex-col border-l border-solid cu-timeline-item md:gap-10 md:flex-row border-cu-black-100 md:border-none\">\n            <div class=\"flex-none w-full max-w-60 md:text-right md:border-r md:border-cu-black-100 md:border-solid\">\n            <p class=\"relative pl-6 mt-4 text-base italic cu-timeline-aside not-prose md:mt-0 md:py-6 text-cu-black-500 md:pr-10 md:pl-0\">\n                 \n            <\/p>\n        <\/div>\n    \n    <div class=\"cu-prose cu-prose-dark cu-prose-first-last flex-1 mt-5 lg:mt-3.5 pb-10 pl-6 md:pl-0\">\n        <header class=\"cu-pageheader cu-component cu-prose-first-last \">\n            <h3 class=\"cu-prose-first-last font-semibold !mt-2 mb-4 md:mb-6 text-xl md:text-2xl lg:text-3xl lg:leading-[2.5rem]   after:left-px\">\n                2021\n            <\/h3>\n        <\/header>\n        \n\n<p>Keehl, O. G., &amp; Melcer, E. F. (2021). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/357131184_Music_to_My_Ears_Developing_Kanji_Stroke_Knowledge_through_an_Educational_Music_Game\">Music to my ears: Developing Kanji stroke knowledge through an educational music game<\/a>&#8220;.&nbsp;<em>Multimodal Technologies and Interaction<\/em>,&nbsp;<em>5<\/em>(12), 83.<\/p>\n\n\n\n<p>Liebert, C. A., Lin, D. T., Melcer, E. F., Keehl, O. G., Trickey, A., Eddington, H., Merrell, S. B., &amp; Korndorffer Jr, J. R. (2021). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/355522878_ENTRUST_A_Serious_Game-Based_Virtual_Patient_Platform_to_Assess_Entrustable_Professional_Activities_in_Surgical_Education\">ENTRUST: A Serious Game-Based Virtual Patient Platform to Assess Entrustable Professional Activities in Surgical Education<\/a>&#8220;. Journal of the American College of Surgeons, 233(5), S224.<\/p>\n\n\n\n<p><strong class=\"myprefix-text-bold\">Best Paper Honorable Mention Award:<\/strong> Camingue, J., Carstensdottir, E., &amp; Melcer, E. F. (2021). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/355121908_What_is_a_Visual_Novel\">What is a visual novel?<\/a>&#8220;.&nbsp;<em>Proceedings of the ACM on Human-Computer Interaction<\/em>,&nbsp;<em>5<\/em>(CHI PLAY), 1-18.<\/p>\n\n\n    <\/div>\n<\/div>\n\n\n        <\/div>\n    \n\n    <\/div>\n<\/section>\n\n\n\n<section class=\"w-screen px-6 cu-section cu-section--white ml-offset-center md:px-8 lg:px-14\">\n    <div class=\"space-y-6 cu-max-w-child-5xl  md:space-y-10 cu-prose-first-last\">\n\n        \n            \n\n\n<header class=\"mb-6 cu-pageheader cu-component-updated md:mb-12\">\n    <h2 id=\"conference-papers\" class=\"cu-prose-first-last font-semibold !mt-2 mb-4 md:mb-6 relative text-2xl md:text-3xl lg:text-4xl lg:leading-[3rem] pb-4 after:w-8 after:absolute after:h-px after:bottom-0 after:bg-cu-red after:left-px\">\n        Conference Papers\n    <\/h2>\n\n    <\/header>\n    \n            <div class=\"relative cu-timeline cu-component\">\n            \n<div class=\"flex flex-col border-l border-solid cu-timeline-item md:gap-10 md:flex-row border-cu-black-100 md:border-none\">\n            <div class=\"flex-none w-full max-w-60 md:text-right md:border-r md:border-cu-black-100 md:border-solid\">\n            <p class=\"relative pl-6 mt-4 text-base italic cu-timeline-aside not-prose md:mt-0 md:py-6 text-cu-black-500 md:pr-10 md:pl-0\">\n                 \n            <\/p>\n        <\/div>\n    \n    <div class=\"cu-prose cu-prose-dark cu-prose-first-last flex-1 mt-5 lg:mt-3.5 pb-10 pl-6 md:pl-0\">\n        <header class=\"cu-pageheader cu-component cu-prose-first-last \">\n            <h3 class=\"cu-prose-first-last font-semibold !mt-2 mb-4 md:mb-6 text-xl md:text-2xl lg:text-3xl lg:leading-[2.5rem]   after:left-px\">\n                2026\n            <\/h3>\n        <\/header>\n        \n\n<p>Zhou, H., Melcer, E., &amp; Chiasson, S. (2026). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/408607391_Game_as_Inquiry_A_Diffractive_and_Experimental_Approach_for_Games_with_a_Message\">Game as Inquiry: A Diffractive and Experimental Approach for Games with a Message<\/a>&#8220;. In\u00a0<em>Abstract Proceedings of DiGRA 2026<\/em>.<\/p>\n\n\n\n<p>Johns, M. J., Lai, T., Murugesh, S., Wilmot, E., Emens, Kieren, Melcer, E., &amp; Isbister, K. (2026). \u201c<a href=\"https:\/\/www.researchgate.net\/publication\/403753327_Quantifying_the_Impact_of_a_Wildfire_Game_on_Changes_in_Feelings_of_Preparedness_for_a_Wildfire_Evacuation\" type=\"link\" id=\"https:\/\/www.researchgate.net\/publication\/403753327_Quantifying_the_Impact_of_a_Wildfire_Game_on_Changes_in_Feelings_of_Preparedness_for_a_Wildfire_Evacuation\">Quantifying the Impact of a Wildfire Game on Changes in &#8220;Feelings of Preparedness&#8221; for a Wildfire Evacuation<\/a>\u201d. In Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems.<\/p>\n\n\n\n<p>Liang, Z., Hwang, D., Khotchasing, K., &amp; Melcer, E. F. (2026). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/398920730_Unlocking_Collaborative_Creativity_Co-design_Smartwatch-based_Serious_Games_for_Sleep_Hygiene_Intervention\" type=\"link\" id=\"https:\/\/www.researchgate.net\/publication\/398920730_Unlocking_Collaborative_Creativity_Co-design_Smartwatch-based_Serious_Games_for_Sleep_Hygiene_Intervention\">Unlocking Collaborative Creativity: Co-design Smartwatch-based Serious Games for Sleep Hygiene Intervention<\/a>\u201d. In Proceedings of the 19th International Conference on Health Informatics.<\/p>\n\n\n    <\/div>\n<\/div>\n\n\n<div class=\"flex flex-col border-l border-solid cu-timeline-item md:gap-10 md:flex-row border-cu-black-100 md:border-none\">\n            <div class=\"flex-none w-full max-w-60 md:text-right md:border-r md:border-cu-black-100 md:border-solid\">\n            <p class=\"relative pl-6 mt-4 text-base italic cu-timeline-aside not-prose md:mt-0 md:py-6 text-cu-black-500 md:pr-10 md:pl-0\">\n                 \n            <\/p>\n        <\/div>\n    \n    <div class=\"cu-prose cu-prose-dark cu-prose-first-last flex-1 mt-5 lg:mt-3.5 pb-10 pl-6 md:pl-0\">\n        <header class=\"cu-pageheader cu-component cu-prose-first-last \">\n            <h3 class=\"cu-prose-first-last font-semibold !mt-2 mb-4 md:mb-6 text-xl md:text-2xl lg:text-3xl lg:leading-[2.5rem]   after:left-px\">\n                2025\n            <\/h3>\n        <\/header>\n        \n\n<p>Shields, S., Wardrip-Fruin, N., &amp; Melcer, E. F. (2025). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/398132546_Searching_Playtrace_Data_to_Identify_and_Evaluate_Dramatic_Arcs_in_Game_Systems\">Searching Playtrace Data to Identify and Evaluate Dramatic Arcs in Game Systems<\/a>&#8220;. In International Conference on Interactive Digital Storytelling (pp. 385-395). Cham: Springer Nature Switzerland.<\/p>\n\n\n\n<p>Shields, S., &amp; Melcer, E. (2025). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/397406220_FighterDDA_A_Simulation_Testbed_for_Evaluating_Director-Based_Dynamic_Balancing\">FighterDDA: a simulation testbed for evaluating director-based dynamic balancing<\/a>&#8220;. In&nbsp;<em>Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment<\/em>&nbsp;(Vol. 21, No. 1, pp. 401-405).<\/p>\n\n\n\n<p>Shields, S., Withington, O., &amp; Melcer, E. (2025). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/397404779_Designer_Difficulties_Visualizing_the_Possibility_Spaces_of_Dynamic_Difficulty_Adjustment_Systems\">Designer Difficulties: Visualizing the Possibility Spaces of Dynamic Difficulty Adjustment Systems<\/a>&#8220;. In&nbsp;<em>Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment<\/em>&nbsp;(Vol. 21, No. 1, pp. 315-325).<\/p>\n\n\n\n<p>Shields, S., Wardrip-Fruin, N., &amp; Melcer, E. F. (2025). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/401223923_Playtrace_Arc_Search_A_Tool_to_Explore_and_Evaluate_Large_Spaces_of_Playtrace_Metrics_Through_User-Defined_Curves\">Playtrace arc search: a tool to explore and evaluate large spaces of playtrace metrics through user-defined curves<\/a>&#8220;. In Proceedings of the 12th Experimental Artificial Intelligence in Games (EXAG 2025) Workshop co-located with the 21st AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2025), Edmonton, Alberta, Canada.<\/p>\n\n\n\n<p>Liang, Z., Hwang, D., Chen, S., Hoang, N. H., Khotchasing, K., &amp; Melcer, E. F. (2025). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/388080255_User_Preferences_for_Interaction_Timing_in_Smartwatch_Sleep_Hygiene_Games\">User Preferences for Interaction Timing in Smartwatch Sleep Hygiene Games<\/a>&#8220;. In Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems (pp. 1-17).<\/p>\n\n\n\n<p>Johns, M. J., Hirsch, L., Lu, Y., Ho, B., Toledo, A., Lai, T., Dhandapani, K., Melcer, E. F., &amp; Isbister, K. (2025). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/396452720_A_Playful_Wildfire_Simulation_System_in_Two_Minigames\">A Playful Wildfire Simulation System in Two Minigames<\/a>&#8220;. In&nbsp;<em>Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play <\/em>(pp. 245-252).<\/p>\n\n\n\n<p>Patel, P., &amp; Melcer, E. F. (2025, June). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/393891978_Exploring_Student_Developers'_Trust_Adoption_and_Usage_of_AI-Powered_Coding_Assistants_for_Web_Accessibility_Compliance\">Exploring Student Developers\u2019 Trust, Adoption, and Usage of AI-Powered Coding Assistants for Web Accessibility Compliance<\/a>&#8220;. In&nbsp;<em>Proceedings of the 18th ACM International Conference on PErvasive Technologies Related to Assistive Environments<\/em>&nbsp;(pp. 298-301).<\/p>\n\n\n\n<p>Shao, A. A., Maram, S. S., Matuk, C., Shirshekar, S., Carstendottir, E., Melcer, E., Sutherland, S., Seif El-Nasr, M., &amp; Harteveld, C. (2025). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/392672511_Strategies_for_Self-Regulated_Learning_with_AI_in_an_Undergraduate_Research_Methods_Course\">Strategies for Self-Regulated Learning with AI in an Undergraduate Research Methods Course<\/a>\u201d. In 19th International Conference of the Learning Sciences (ICLS) 2025.<\/p>\n\n\n\n<p>Johns, M. J., Nidam, Y., Escarce Junior, M., Hirsch, L., Lu, Y., Ho, B., Toledo, A., Seif El-Nasr, M., Collier, S., Melcer, E. F., &amp; Isbister, K. (2025). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/391152458_Translating_Social_Dilemmas_into_Gameful_Designs_for_Wildfire_Resilience\">Translating Social Dilemmas into Gameful Designs for Wildfire Resilience<\/a>&#8220;. In&nbsp;<em>Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems<\/em>&nbsp;(pp. 1-9).<\/p>\n\n\n\n<p>Liang, Z., Hwang, D., Chen, S., Hoang, N. H., Khotchasing, K., &amp; Melcer, E. F. (2025). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/388080255_User_Preferences_for_Interaction_Timing_in_Smartwatch_Sleep_Hygiene_Games\">User preferences for interaction timing in smartwatch sleep hygiene games<\/a>&#8220;. In Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems (pp. 1-17).<\/p>\n\n\n\n<p>Liang, Z., &amp; Melcer, E. (2025). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/394990571_Fostering_Knowledge_Convergence_Pedagogical_Value_of_International_and_Interdisciplinary_Research_Collaboration\">Fostering Knowledge Convergence: Pedagogical Value of International and Interdisciplinary Research Collaboration<\/a>&#8220;. In&nbsp;<em>JSEE Annual Conference International Session proceedings: international cooperation in engineering education<\/em>&nbsp;(pp. 2-5). Tokyo: Japanese Society for Engineering Education.<\/p>\n\n\n    <\/div>\n<\/div>\n\n\n<div class=\"flex flex-col border-l border-solid cu-timeline-item md:gap-10 md:flex-row border-cu-black-100 md:border-none\">\n            <div class=\"flex-none w-full max-w-60 md:text-right md:border-r md:border-cu-black-100 md:border-solid\">\n            <p class=\"relative pl-6 mt-4 text-base italic cu-timeline-aside not-prose md:mt-0 md:py-6 text-cu-black-500 md:pr-10 md:pl-0\">\n                 \n            <\/p>\n        <\/div>\n    \n    <div class=\"cu-prose cu-prose-dark cu-prose-first-last flex-1 mt-5 lg:mt-3.5 pb-10 pl-6 md:pl-0\">\n        <header class=\"cu-pageheader cu-component cu-prose-first-last \">\n            <h3 class=\"cu-prose-first-last font-semibold !mt-2 mb-4 md:mb-6 text-xl md:text-2xl lg:text-3xl lg:leading-[2.5rem]   after:left-px\">\n                2024\n            <\/h3>\n        <\/header>\n        \n\n<p>Johnson-Bey, S., Liao, K., Shields, S., Hwang, D., Wardrip-Fruin, N., Mateas, M., &amp; Melcer, E. (2024). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/387221850_Building_Visual_Novels_with_Social_Simulation_and_Storylets\">Building visual novels with social simulation and storylets<\/a>&#8220;. In&nbsp;<em>International Conference on Interactive Digital Storytelling<\/em>&nbsp;(pp. 145-161). Cham: Springer Nature Switzerland.<\/p>\n\n\n\n<p>Hwang, D., &amp; Melcer, E. (2024). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/384899637_Mindfulness_Techniques_Taught_Through_Game_Mechanics\">Mindfulness techniques taught through game mechanics<\/a>&#8220;. In&nbsp;<em>Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play<\/em>&nbsp;(pp. 300-305).<\/p>\n\n\n\n<p>Choi, E. S., Xie, Y., Chen, S., Carstensdottir, E., &amp; Melcer, E. F. (2024). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/384899653_Scented_Days_Exploring_the_Capacity_of_Smell_Narratives\">Scented Days: Exploring the Capacity of Smell Narratives<\/a>&#8220;. In&nbsp;<em>Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play<\/em>(pp. 288-293).<\/p>\n\n\n\n<p>Shields, S., Calderwood, A., Johnson-Bey, S., Wardrip-Fruin, N., Mateas, M., &amp; Melcer, E. (2024). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/383511782_Generating_Together_Lessons_Learned_from_Developing_an_Educational_Visual_Novel_with_AI_Collaboration\">Generating together: Lessons learned from developing an educational visual novel with AI collaboration<\/a>&#8220;. In&nbsp;<em>2024 IEEE Conference on Games (CoG)<\/em>&nbsp;(pp. 1-8). IEEE.<\/p>\n\n\n\n<p>Hwang, D., &amp; Melcer, E. F. (2024). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/383510819_Exploring_Engagement_in_Idle_Game_Design\">Exploring engagement in idle game design<\/a>&#8220;. In&nbsp;<em>2024 IEEE Conference on Games (CoG)<\/em>&nbsp;(pp. 1-8). IEEE.<\/p>\n\n\n\n<p>Cuerdo, M., Baskaran, D., Yang, T., &amp; Melcer, E. (2024). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/380758048_AntiSocial_Emotionally_Challenging_Interaction_Dynamics_in_Multiplayer_Experiences\">(Anti) Social Challenge: Emotionally Challenging Interaction Dynamics in Multiplayer Experiences<\/a>&#8220;. In&nbsp;<em>2024 IEEE Conference on Games (CoG)<\/em>&nbsp;(pp. 1-8). IEEE.<\/p>\n\n\n\n<p>Johnson-Bey, S., Shields, S., Wardrip-Fruin, N., &amp; Melcer, E. (2024). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/383506137_Academical_A_Dynamic_Interactive_Narrative_Game_for_Responsible_Conduct_of_Research_Training\">Academical: A Dynamic Interactive Narrative Game for Responsible Conduct of Research Training<\/a>&#8220;. In&nbsp;<em>2024 IEEE Conference on Games (CoG)<\/em>&nbsp;(pp. 1-2). IEEE.<\/p>\n\n\n\n<p>Shields, S., Mateas, M., &amp; Melcer, E. (2024). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/384423217_Towards_Qualia-Driven_Game_Design\">Towards Qualia-Driven Game Design<\/a>&#8220;. In Conference Proceedings of DiGRA 2024 Conference: Playgrounds.<\/p>\n\n\n\n<p>Baskaran, D., Ringland, K. E., &amp; Melcer, E. F. (2024). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/380969132_Playing_Well_Together_with_a_Reward_System_Understanding_Player_Preferences_for_the_PS_Trophy_System\">Playing Well Together with a Reward System: Understanding Player Preferences for the PS Trophy System<\/a>&#8220;. In&nbsp;<em>Proceedings of the 19th International Conference on the Foundations of Digital Games<\/em>&nbsp;(pp. 1-4).<\/p>\n\n\n\n<p>Cuerdo, M., Baskaran, D., &amp; Melcer, E. (2024). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/378848017_Exploring_how_Emotional_Challenge_and_Affective_Design_in_Games_Relates_to_Player_Reflection\">Exploring how emotional challenge and affective design in games relates to player reflection<\/a>&#8220;. In&nbsp;<em>Proceedings of the 19th international conference on the foundations of digital games<\/em>(pp. 1-12).<\/p>\n\n\n\n<p>Nguyen, D. V., Melcer, E. F., &amp; Adams, D. (2024). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/382034434_Exploring_Gender_and_RacialEthnic_Bias_Against_Video_Game_Streamers_Comparing_Perceived_Gameplay_Skill_and_Viewer_Engagement\">Exploring Gender and Racial\/Ethnic Bias Against Video Game Streamers: Comparing Perceived Gameplay Skill and Viewer Engagement<\/a>&#8220;. In&nbsp;<em>Proceedings of the 19th International Conference on the Foundations of Digital Games<\/em>&nbsp;(pp. 1-11).<\/p>\n\n\n\n<p>Shields, S., &amp; Melcer, E. F. (2024). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/380524286_Soothing_Systems_A_Meditative_Somaesthetic_Experience\">Soothing Systems: A Meditative Somaesthetic Experience<\/a>&#8220;. In&nbsp;<em>Extended Abstracts of the CHI Conference on Human Factors in Computing Systems<\/em>(pp. 1-5).<\/p>\n\n\n\n<p>Johns, M. J., Ezenwa, E. C., Lee, S., Maiorana, T., Wood, C., Levano, J. D., Tesfay, R. A., Takami, M., Dodd, C. A., Li, M., Manning, H., Pak, R., Chen, L., Saini, R. K., Escarce, M., Hendawy, M., Seif El-Nasr, M., Melcer, E. F., &amp; Isbister, K. (2024). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/380522772_Participatory_Design_of_a_Serious_Game_to_Improve_Wildfire_Preparedness_with_Community_Residents_and_Experts\">Participatory design of a serious game to improve wildfire preparedness with community residents and experts<\/a>&#8220;. In&nbsp;<em>Extended Abstracts of the CHI Conference on Human Factors in Computing Systems<\/em>&nbsp;(pp. 1-8).<\/p>\n\n\n\n<p>Maram, S. S., Amato, A., Troiano, G. M., Sutherland, S. C., Matuk, C., Melcer, E., Carstensdottir, E., Harteveld, C., &amp; Seif El-Nasr, M. (2024). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/380770559_An_Instructor's_Lens_into_the_Role_of_AI_in_Teaching_Experimental_Research_via_Gamification\">An Instructor&#8217;s Lens into the Role of AI in Teaching Experimental Research via Gamification<\/a>&#8220;. In&nbsp;<em>Proceedings of the 39th ACM\/SIGAPP Symposium on Applied Computing<\/em>&nbsp;(pp. 98-100).<\/p>\n\n\n    <\/div>\n<\/div>\n\n\n<div class=\"flex flex-col border-l border-solid cu-timeline-item md:gap-10 md:flex-row border-cu-black-100 md:border-none\">\n            <div class=\"flex-none w-full max-w-60 md:text-right md:border-r md:border-cu-black-100 md:border-solid\">\n            <p class=\"relative pl-6 mt-4 text-base italic cu-timeline-aside not-prose md:mt-0 md:py-6 text-cu-black-500 md:pr-10 md:pl-0\">\n                 \n            <\/p>\n        <\/div>\n    \n    <div class=\"cu-prose cu-prose-dark cu-prose-first-last flex-1 mt-5 lg:mt-3.5 pb-10 pl-6 md:pl-0\">\n        <header class=\"cu-pageheader cu-component cu-prose-first-last \">\n            <h3 class=\"cu-prose-first-last font-semibold !mt-2 mb-4 md:mb-6 text-xl md:text-2xl lg:text-3xl lg:leading-[2.5rem]   after:left-px\">\n                2023\n            <\/h3>\n        <\/header>\n        \n\n<p>Cuerdo, M. A. M., Mahajan, A., Mao, J., &amp; Melcer, E. F. (2023). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/376221525_Try_Again_A_Macro-Level_Taxonomy_of_the_Challenge_and_Failure_Process_in_Games\">Try again?: A macro-level taxonomy of the challenge and failure process in games<\/a>&#8220;. In&nbsp;<em>2023 IEEE Conference on Games (CoG)<\/em>&nbsp;(pp. 1-8). IEEE.<\/p>\n\n\n    <\/div>\n<\/div>\n\n\n<div class=\"flex flex-col border-l border-solid cu-timeline-item md:gap-10 md:flex-row border-cu-black-100 md:border-none\">\n            <div class=\"flex-none w-full max-w-60 md:text-right md:border-r md:border-cu-black-100 md:border-solid\">\n            <p class=\"relative pl-6 mt-4 text-base italic cu-timeline-aside not-prose md:mt-0 md:py-6 text-cu-black-500 md:pr-10 md:pl-0\">\n                 \n            <\/p>\n        <\/div>\n    \n    <div class=\"cu-prose cu-prose-dark cu-prose-first-last flex-1 mt-5 lg:mt-3.5 pb-10 pl-6 md:pl-0\">\n        <header class=\"cu-pageheader cu-component cu-prose-first-last \">\n            <h3 class=\"cu-prose-first-last font-semibold !mt-2 mb-4 md:mb-6 text-xl md:text-2xl lg:text-3xl lg:leading-[2.5rem]   after:left-px\">\n                2022\n            <\/h3>\n        <\/header>\n        \n\n<p><strong class=\"myprefix-text-bold\">Best Artifact Nomination:<\/strong> Shields, S., Mawhorter, R., Melcer, E., &amp; Mateas, M. (2022). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/364458088_Searching_for_Balanced_2D_Brawler_Games_Successes_and_Failures_of_Automated_Evaluation\">Searching for balanced 2d brawler games: successes and failures of automated evaluation<\/a>&#8220;. In&nbsp;<em>Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment<\/em>&nbsp;(Vol. 18, No. 1, pp. 189-198).<\/p>\n\n\n\n<p>Picho, K., Osborne, E., Camacho, F., Ouellette, A., Woodford, M., &amp; Melcer, E. (2022). &#8220;<a href=\"https:\/\/link.springer.com\/chapter\/10.1007\/978-3-031-15325-9_8\">Resilient IN: Design of an Interactive Narrative HRV-Biofeedback Game to Develop Stereotype and Social Identity Threat Resilience<\/a>&#8220;. In&nbsp;<em>Joint International Conference on Serious Games<\/em>&nbsp;(pp. 84-101). Cham: Springer International Publishing.<\/p>\n\n\n\n<p>Keehl, O., Kao, D., &amp; Melcer, E. F. (2022). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/363367306_Zen_Hanzi_A_Game_for_Raising_Hanzi_Component_Awareness\">Zen Hanzi: A game for raising hanzi component awareness<\/a>&#8220;. In&nbsp;<em>Proceedings of the 17th International Conference on the Foundations of Digital Games<\/em>&nbsp;(pp. 1-11).<\/p>\n\n\n\n<p>Sharma, R., Melcer, E., &amp; Kao, D. (2022). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/361889785_Exploring_Relevance_Meaningfulness_and_Perceived_Learning_in_Entertainment_Games\">Exploring relevance, meaningfulness, and perceived learning in entertainment games<\/a>&#8220;. In&nbsp;<em>Proceedings of DiGRA 2022 Conference: Bringing Worlds Together<\/em>.<\/p>\n\n\n\n<p><strong class=\"myprefix-text-bold\">Best Paper Honorable Mention Award:<\/strong> Kao, D., Ratan, R., Mousas, C., Joshi, A., &amp; Melcer, E. F. (2022). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/360263183_Audio_Matters_Too_How_Audial_Avatar_Customization_Enhances_Visual_Avatar_Customization\">Audio matters too: How audial avatar customization enhances visual avatar customization<\/a>&#8220;. In&nbsp;<em>Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems<\/em>&nbsp;(pp. 1-27).<\/p>\n\n\n    <\/div>\n<\/div>\n\n\n<div class=\"flex flex-col border-l border-solid cu-timeline-item md:gap-10 md:flex-row border-cu-black-100 md:border-none\">\n            <div class=\"flex-none w-full max-w-60 md:text-right md:border-r md:border-cu-black-100 md:border-solid\">\n            <p class=\"relative pl-6 mt-4 text-base italic cu-timeline-aside not-prose md:mt-0 md:py-6 text-cu-black-500 md:pr-10 md:pl-0\">\n                 \n            <\/p>\n        <\/div>\n    \n    <div class=\"cu-prose cu-prose-dark cu-prose-first-last flex-1 mt-5 lg:mt-3.5 pb-10 pl-6 md:pl-0\">\n        <header class=\"cu-pageheader cu-component cu-prose-first-last \">\n            <h3 class=\"cu-prose-first-last font-semibold !mt-2 mb-4 md:mb-6 text-xl md:text-2xl lg:text-3xl lg:leading-[2.5rem]   after:left-px\">\n                2021\n            <\/h3>\n        <\/header>\n        \n\n<p>Grasse, K. M., Melcer, E. F., Kreminski, M., Junius, N., &amp; Wardrip-Fruin, N. (2021). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/351427348_Improving_Undergraduate_Attitudes_Towards_Responsible_Conduct_of_Research_Through_an_Interactive_Storytelling_Game\">Improving undergraduate attitudes towards responsible conduct of research through an interactive storytelling game<\/a>&#8220;. In&nbsp;<em>Extended abstracts of the 2021 CHI conference on human factors in computing systems<\/em>(pp. 1-8).<\/p>\n\n\n\n<p>Cuerdo, M. A. M., Mahajan, A., &amp; Melcer, E. F. (2021). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/354020467_Die-r_Consequences_Player_Experience_and_the_Design_of_Failure_through_Respawning_Mechanics\">Die-r consequences: Player experience and the design of failure through respawning mechanics<\/a>&#8220;. In&nbsp;<em>2021 IEEE Conference on Games (CoG)<\/em>&nbsp;(pp. 01-08). IEEE.<\/p>\n\n\n\n<p>Grasse, K. M., Cuerdo, M. A. M., &amp; Melcer, E. F. (2021). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/354020388_Mad_Mixologist_Exploring_How_Object_Placement_in_Tangible_Play_Spaces_Affects_Collaborative_Interaction_Strategies\">Mad Mixologist: exploring how object placement in tangible play spaces affects collaborative interaction strategies<\/a>&#8220;. In&nbsp;<em>2021 IEEE Conference on Games (CoG)<\/em>&nbsp;(pp. 1-8). IEEE.<\/p>\n\n\n    <\/div>\n<\/div>\n\n\n<div class=\"flex flex-col border-l border-solid cu-timeline-item md:gap-10 md:flex-row border-cu-black-100 md:border-none\">\n            <div class=\"flex-none w-full max-w-60 md:text-right md:border-r md:border-cu-black-100 md:border-solid\">\n            <p class=\"relative pl-6 mt-4 text-base italic cu-timeline-aside not-prose md:mt-0 md:py-6 text-cu-black-500 md:pr-10 md:pl-0\">\n                 \n            <\/p>\n        <\/div>\n    \n    <div class=\"cu-prose cu-prose-dark cu-prose-first-last flex-1 mt-5 lg:mt-3.5 pb-10 pl-6 md:pl-0\">\n        <header class=\"cu-pageheader cu-component cu-prose-first-last \">\n            <h3 class=\"cu-prose-first-last font-semibold !mt-2 mb-4 md:mb-6 text-xl md:text-2xl lg:text-3xl lg:leading-[2.5rem]   after:left-px\">\n                2020\n            <\/h3>\n        <\/header>\n        \n\n<p>Grasse, K. M., &amp; Melcer, E. F. (2020). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/345347787_Generation_A_Novel_Fabrication_Game_for_Simulating_Evolution_and_Natural_Selection\">Generation: A novel fabrication game for simulating evolution and natural selection<\/a>&#8220;. In Extended abstracts of the 2020 annual symposium on computer-human interaction in play (pp. 38-42).<\/p>\n\n\n\n<p>Diez, J. D. S., &amp; Melcer, E. F. (2020). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/345810719_Cookie_Mania_A_Serious_Game_for_Teaching_Internet_Cookies_to_High_School_and_College_Students\">Cookie mania: a serious game for teaching internet cookies to high school and college students<\/a>&#8220;. In&nbsp;<em>Joint International Conference on Serious Games<\/em>&nbsp;(pp. 69-77). Cham: Springer International Publishing.<\/p>\n\n\n\n<p>Cuerdo, M. A. M., &amp; Melcer, E. F. (2020, April). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/339442990_I'll_Be_Back_A_Taxonomy_of_Death_and_Rebirth_in_Platformer_Video_Games\">&#8220;I&#8217;ll Be Back&#8221;: A Taxonomy of Death and Rebirth in Platformer Video Games<\/a>&#8220;. In&nbsp;<em>Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems<\/em>&nbsp;(pp. 1-13).<\/p>\n\n\n\n<p>Melcer, E. F., Ryan, J., Junius, N., Kreminski, M., Squinkifer, D., Hill, B., &amp; Wardrip-Fruin, N. (2020). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/339875680_Teaching_Responsible_Conduct_of_Research_Through_an_Interactive_Storytelling_Game\">Teaching responsible conduct of research through an interactive storytelling game<\/a>&#8220;. In&nbsp;<em>Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems<\/em>&nbsp;(pp. 1-10).<\/p>\n\n\n\n<p>Camingue, J., Melcer, E. F., &amp; Carstensdottir, E. (2020). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/343062758_A_Visual_Novel_Route_to_Learning_A_Taxonomy_of_Teaching_Strategies_in_Visual_Novels\">A (visual) novel route to learning: a taxonomy of teaching strategies in visual novels<\/a>&#8220;. In&nbsp;<em>Proceedings of the 15th International Conference on the Foundations of Digital Games<\/em>(pp. 1-13).<\/p>\n\n\n\n<p><strong class=\"myprefix-text-bold\">Exceptional Paper Award:<\/strong> Melcer, E. F., Grasse, K. M., Ryan, J., Junius, N., Kreminski, M., Squinkifer, D., Hill, B., &amp; Wardrip-Fruin, N. (2020). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/342866309_Getting_Academical_A_Choice-Based_Interactive_Storytelling_Game_for_Teaching_Responsible_Conduct_of_Research\">Getting academical: a choice-based interactive storytelling game for teaching responsible conduct of research<\/a>&#8220;. In&nbsp;<em>Proceedings of the 15th International Conference on the Foundations of Digital Games<\/em>&nbsp;(pp. 1-12).<\/p>\n\n\n    <\/div>\n<\/div>\n\n\n<div class=\"flex flex-col border-l border-solid cu-timeline-item md:gap-10 md:flex-row border-cu-black-100 md:border-none\">\n            <div class=\"flex-none w-full max-w-60 md:text-right md:border-r md:border-cu-black-100 md:border-solid\">\n            <p class=\"relative pl-6 mt-4 text-base italic cu-timeline-aside not-prose md:mt-0 md:py-6 text-cu-black-500 md:pr-10 md:pl-0\">\n                 \n            <\/p>\n        <\/div>\n    \n    <div class=\"cu-prose cu-prose-dark cu-prose-first-last flex-1 mt-5 lg:mt-3.5 pb-10 pl-6 md:pl-0\">\n        <header class=\"cu-pageheader cu-component cu-prose-first-last \">\n            <h3 class=\"cu-prose-first-last font-semibold !mt-2 mb-4 md:mb-6 text-xl md:text-2xl lg:text-3xl lg:leading-[2.5rem]   after:left-px\">\n                2019\n            <\/h3>\n        <\/header>\n        \n\n<p>Kreminski, M., Samuel, B., Melcer, E., &amp; Wardrip-Fruin, N. (2019). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/337325308_Evaluating_AI-Based_Games_through_Retellings\">Evaluating AI-based games through retellings<\/a>&#8220;. In&nbsp;<em>Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment<\/em>&nbsp;(Vol. 15, No. 1, pp. 45-51).<\/p>\n\n\n\n<p>Keehl, O., &amp; Melcer, E. (2019). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/335397122_Radical_Tunes_Exploring_the_Impact_of_Music_on_Memorization_of_Stroke_Order_in_Logographic_Writing_Systems\">Radical tunes: exploring the impact of music on memorization of stroke order in logographic writing systems<\/a>&#8220;. In&nbsp;<em>Proceedings of the 14th International conference on the foundations of digital games<\/em>(pp. 1-6).<\/p>\n\n\n    <\/div>\n<\/div>\n\n\n<div class=\"flex flex-col border-l border-solid cu-timeline-item md:gap-10 md:flex-row border-cu-black-100 md:border-none\">\n            <div class=\"flex-none w-full max-w-60 md:text-right md:border-r md:border-cu-black-100 md:border-solid\">\n            <p class=\"relative pl-6 mt-4 text-base italic cu-timeline-aside not-prose md:mt-0 md:py-6 text-cu-black-500 md:pr-10 md:pl-0\">\n                 \n            <\/p>\n        <\/div>\n    \n    <div class=\"cu-prose cu-prose-dark cu-prose-first-last flex-1 mt-5 lg:mt-3.5 pb-10 pl-6 md:pl-0\">\n        <header class=\"cu-pageheader cu-component cu-prose-first-last \">\n            <h3 class=\"cu-prose-first-last font-semibold !mt-2 mb-4 md:mb-6 text-xl md:text-2xl lg:text-3xl lg:leading-[2.5rem]   after:left-px\">\n                2018\n            <\/h3>\n        <\/header>\n        \n\n<p>Isbister, K., M\u00e1rquez Segura, E., &amp; Melcer, E. F. (2018). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/324659729_Social_Affordances_at_Play_Game_Design_Toward_Socio-Technical_Innovation\">Social affordances at play: Game design toward socio-technical innovation<\/a>&#8220;. In&nbsp;<em>Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems<\/em>&nbsp;(pp. 1-10).<\/p>\n\n\n\n<p><strong class=\"myprefix-text-bold\">Best Paper Honorable Mention Award:<\/strong> Melcer, E. F., &amp; Isbister, K. (2018). &#8220;<a href=\"https:\/\/www.researchgate.net\/publication\/324485359_Bots_MainFrames_Exploring_the_Impact_of_Tangible_Blocks_and_Collaborative_Play_in_an_Educational_Programming_Game\">Bots &amp; (Main) frames: exploring the impact of tangible blocks and collaborative play in an educational programming game<\/a>&#8220;. In&nbsp;<em>Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems<\/em>&nbsp;(pp. 1-14).<\/p>\n\n\n    <\/div>\n<\/div>\n\n\n        <\/div>\n    \n\n    <\/div>\n<\/section>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":38,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_acf_changed":false,"_cu_dining_location_slug":"","footnotes":"","_links_to":"","_links_to_target":""},"cu_page_type":[],"class_list":["post-25","page","type-page","status-publish","hentry"],"acf":{"cu_post_thumbnail":""},"_links":{"self":[{"href":"https:\/\/carleton.ca\/altgameslab\/wp-json\/wp\/v2\/pages\/25","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/carleton.ca\/altgameslab\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/carleton.ca\/altgameslab\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/carleton.ca\/altgameslab\/wp-json\/wp\/v2\/users\/38"}],"replies":[{"embeddable":true,"href":"https:\/\/carleton.ca\/altgameslab\/wp-json\/wp\/v2\/comments?post=25"}],"version-history":[{"count":4,"href":"https:\/\/carleton.ca\/altgameslab\/wp-json\/wp\/v2\/pages\/25\/revisions"}],"predecessor-version":[{"id":191,"href":"https:\/\/carleton.ca\/altgameslab\/wp-json\/wp\/v2\/pages\/25\/revisions\/191"}],"wp:attachment":[{"href":"https:\/\/carleton.ca\/altgameslab\/wp-json\/wp\/v2\/media?parent=25"}],"wp:term":[{"taxonomy":"cu_page_type","embeddable":true,"href":"https:\/\/carleton.ca\/altgameslab\/wp-json\/wp\/v2\/cu_page_type?post=25"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}