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Aubrey Anable on Why Video Games Compel us to Play

Published on January 23, 2018

Film Studies Prof. Aubrey Anable discusses her research on why video games compel us to play and how they constitute a contemporary structure of feeling emerging alongside the last sixty years of computerized living. Look for Prof. Anable’s forthcoming book Playing with Feelings: Video Games and Affect (University of Minnesota Press, Spring 2018).

 

 

A man wearing a dark suit poses for a photo near several trees.

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