Posts sorted by Refereed conferences and workshops
Creating Non-Player Characters in a First-Person Shooter Game Using Learning by Observation
Anomaly Detection for Mobile Device Comfort
Encouraging Second Thoughts: Obstructive User Interfaces for Raising Security Awareness
Analysis and Cleaning of User Traces Through Comparison of Multiple Traces
Non-standards for trust: Foreground trust and second thoughts for mobile security
DEVS Simulation of P2P file-sharing
Decentralized Collaboration with a Peer-to-peer Wiki
Case-Based Learning by Observation in Robotics Using a Dynamic Case Representation
Learning State-Based Behaviour using Temporally Related Cases
A Model For A Testbed For Evaluating Reputation Systems
A Case-Based Reasoning Framework for Developing Agents Using Learning by Observation
A Distributed Wiki System Based on Peer-to-Peer File Sharing Principles
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