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Posts sorted by Refereed conferences and workshops

Creating Non-Player Characters in a First-Person Shooter Game Using Learning by Observation

Anomaly Detection for Mobile Device Comfort

Encouraging Second Thoughts: Obstructive User Interfaces for Raising Security Awareness

Analysis and Cleaning of User Traces Through Comparison of Multiple Traces

Non-standards for trust: Foreground trust and second thoughts for mobile security

DEVS Simulation of P2P file-sharing

Decentralized Collaboration with a Peer-to-peer Wiki

Case-Based Learning by Observation in Robotics Using a Dynamic Case Representation

Learning State-Based Behaviour using Temporally Related Cases

A Model For A Testbed For Evaluating Reputation Systems

A Case-Based Reasoning Framework for Developing Agents Using Learning by Observation

A Distributed Wiki System Based on Peer-to-Peer File Sharing Principles

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