Tackling Revenge Bedtime Procrastination Through Data Physicalization
Alexandra Shevstova
Project Summary
Sleep issues are on the rise among Canadian youth, with over 60% of students reporting poor sleep quality. This challenge is exacerbated by a behavioral trend known as revenge bedtime procrastination, delaying sleep despite knowing its negative consequences. Existing digital interventions have had limited impact.
This project explores a novel approach to this issue by integrating data physicalization—the creation of physical objects that represent personal data—to support reflection and behavioral change. Through a three-phase research process involving surveys, focus groups, and iterative prototyping, the study investigates how tangible representations of screen time and sleep patterns can increase awareness and reduce procrastination before bedtime.
By combining personal informatics with interactive, physical tools, this research aims to enhance youth mental health and develop actionable design guidelines for future interventions that are both meaningful and effective.
Keywords: Data Physicalization, Personal Informatics, Sleep and Youth Mental Health, Revenge Bedtime Procrastination, Human-Centered Design