OLPC XO

[Vin170]

The OLPC XO laptop, also known as the “$100 Laptop” or “Children’s Machine,” was a landmark in computing history as one of the first rugged, low-cost, low-power laptops designed specifically for children in developing countries to facilitate education and self-directed learning. Its notable features include a durable design, power-efficient hardware with a unique sunlight-readable display, and a Fedora Linux-based OS with the child-friendly Sugar interface. The XO was important for pioneering affordable educational technology worldwide; however, it never reached its promised $100 price, was only moderately popular with about 3 million units delivered globally, and faced significant challenges in adoption and impact.One Laptop Per Child XO

  • Manufacturer: Quanta Computer
  • Type: Laptop
  • Release Date: 2007
  • Cost at release: USD $100 (CAD $160 adjusted for inflation)
  • MIPS: 0.5 – 1.0 (<1000 KIPS)

Hardware Specifications

  • CPU: AMD Geode LX (x86-compatible) 433 MHz
  • Memory: 256 MiB DDR
  • Mass storage: 1 GiB SLC NAND flash (many units); some later or special units used 2 GiB or larger flash/microSD expansion
  • Graphics: Integrated graphics in the Geode/companion chipset with unified memory architecture and a display controller (DCON) that can keep the screen active while the CPU sleeps to save power
  • Display: 7.5″ dual‑mode TFT (sunlight‑readable reflective grayscale mode and color backlit mode) with a perceived high-resolution rendering using subpixel sampling (grayscale mode very low power)
  • Battery: Replaceable rechargeable battery options (NiMH on early units; later LiFePO4 packs used in production) with typical battery life around 3 hours for XO-1 (longer on later revisions)
  • Power options: Support for solar chargers and external power solutions (and prototypes included hand-crank concepts)
  • Networking: Built-in 802.11b/g Wi‑Fi with mesh networking support (802.11s-style mesh), integrated dual rotating antennas for diversity and mesh operation
  • Camera: Integrated color camera (approx. 640×480) capable of video and usable as a sensor for educational experiments
  • Audio: AC’97-compatible audio, internal stereo speakers, internal microphone, and headphone/mic jacks
  • Input: Rubber-membrane sealed keyboard (multi-language layouts), directional/game keys, and a touchpad/stylus area depending on revisionOne laptop per child XO

Operating System & Programming Languages 

  • Operating System: Fedora-derived Linux distribution with the Sugar learning environment

  • Supported Languages:
    • Python (Python 2.5 on early XOs) and the Sugar Activity API, with many Activities authored in Python.
    • JavaScript (in browser activities), Squeak/Smalltalk (Etoys), Turtle Art (visual programming), Csound (music programming), and ActionScript/Flash support via Gnash in some builds.
    • Native/low‑level options: C and C++ development was possible using standard GNU toolchains on the Fedora base, and developers could install Mono/.NET in some deployments to run C# code, though additional dependencies increased footprint.
    • Firmware/boot: Open Firmware (a Forth‑style environment) was used on the XO hardware for low‑level access when developer modes were enabled.

Notables

  • Nicknames: “$100 Laptop,” “Children’s Machine,” and the “green machine.”
  • Famous firsts: Early mass effort to produce a sunlight-readable, extremely low‑power, rugged laptop intended for children at scale and one of the first widely publicized attempts at mesh networking for classroom collaboration.
  • Design notables: Distinctive bright green rubber bumpers, rotatable antenna/port covers, rubberized keyboard, and reversible/sunlight-readable dual‑mode display designed by Yves Béhar’s Fuseproject.
  • Technical firsts/unusuals: Fanless, solid‑state design with display controller (DCON) that could keep the screen active while the CPU slept to save power.
  • Cultural impact: Inspired later low‑cost netbooks and Chromebooks and pushed education ministries worldwide to commit to one‑to‑one computing initiatives despite mixed long‑term outcomes.
  • Popularity/fate: Over 3 million units shipped but fell short of lofty distribution goals and faced criticism for implementation and sustainability problems.
  • Famous ads: “Give One Get One” campaigns (buy one, donate one) and high-profile promotional spots including a John Lennon style ad used online during the 2008 campaign.

Donated by: Dr. Robert Biddle