HIST 5706F: Digital History
Instructor: Professor Shawn Graham
Introduction This course is offered online, asynchronously, but with a Discord server to function as our social collaborative workspace. It’s interesting that I’ve led with format, and the word ‘collaborative’, rather than a definition of what ‘digital history’ is, right? There’s a good reason for that.
I’m still trying to figure out the answer. That means the question of the course becomes: what is digital history for me?
Computers and digital technologies are prostheses for thought. They elaborate our historical consciousness, our ability to *be* historians, in new and sometimes dangerous ways. Sometimes, these elaborations are in old ways that become dangerous simply through the effects of scales or networks. In this course, then, I am offering you a choose-your-own-digital-adventure at the intersection of digital technologies and historical thinking. I think of video games as storytelling companions. I think of text analysis and natural language processing as macroscopes. I think of geographic information systems and webmaps as flawed time machines. Perhaps you will too. But however we think of these things, we cannot escape the fact that using digital tools or methods necessarily means collaborative practices, whether or not those practices are explicitly acknowledged. We will explore what that means for our individual historical practice.
You will build something in this course. You will rely on your peers for support, feedback, trouble shooting, a fresh pair of eyes, a sympathetic ear. Sometimes, we learn most when things break or fail. Be comfortable with that here. Because it’s going to happen.
Class Format: Asynchronous, with due dates; a private Discord server will serve as our social troubleshooting space. We will not be using the Carleton LMS.
If your path through this course leads to public facing work, you are welcome to use a pseudonym if desired, no questions asked.
Aims and Goals: Digital history is a collaborative endeavour. I want you to learn how to identify, learn, and deploy the relevant technologies suitable to the story you wish to examine or tell; I want you to learn that different technologies promote different kinds of telling, and envision different kinds of humans who are permitted to do the telling.
Part of the learning will involve documenting your practice. You will leave this course with an actual ‘thing’ you’ve created and deployed, and a toolkit of your own. We will do a mixture of activities, readings, and asynchronous chat to enable you to ground your work in the relevant scholarship.
- digital history is about making things
- the point of making is about discovery, not justification
- through making we come to understand the issue deeply, differently, divergently
- that the digital world overlays and intertwines the physical world and so we can’t leave it to the tech folks alone: we must engage
• that because this engagement can involve using digital tools, platforms, and data against the ways that the hegemons desire, it is political
Examples of previous student work in this class may be found at http://picturinglebretonflats.ca/ and https://nathpicard.github.io/Old-Chinatown-Ottawa/ . Both of these pieces were award-winning.
To be determined, but will include the keeping of a kind of lab notebook and the creation of a piece of digital historical work.
Text: There is no text to purchase. Readings will be open-access on the web; links specific texts will be on the course website.