Eight projects have been awarded funding through the second round of the 2023-24 Carleton University Experiential Learning Fund (CUELF) to create and enhance experiential learning opportunities for Carleton students.
We are proud to recognize and celebrate that both CUELF competitions received many outstanding applications for innovative experiential learning initiatives.
Learn about the exciting projects below:
- Aboubakar Sanogo and Kester Dyer (School for Studies in Art and Culture – Film Studies) are reinstating the Annual Carleton University TIFF Trip, providing fourth-year undergraduate students in Film Studies with hands-on experience at the Toronto International Film Festival (TIFF).
- Kyle Biggar (Institute of Biochemistry) is leading a project to enhance the BIOC1500 course by merging case-based learning with expert insights across biochemical disciplines.
- Lisa Menard and Ryan Lyster (Department of Psychology) are creating a framework to integrate the FUSION program into small courses, extending program reach and creating additional experiential learning opportunities.
- Lyndsey Hoh Copeland (School for Studies in Art and Culture – Music) is leading a project offering graduate students hands-on experiences in music archiving, museum curation, and public engagement through workshops and tours at the Canadian Museum of History.
- Onita Basu (Department of Civil and Environmental Engineering) is leading a project in collaboration with Yukon University to support water treatment and education in Northern communities, focusing on the Yukon.
- Rose Gomar (Department of Systems and Computer Engineering) is leading a project to enhance the SYSC 3320 course by evaluating and implementing the Blackboard FPGA development board and designing new lab experiments.
- Sarah Gelbard (Department of Sociology and Anthropology) is collaborating with the Rideau-Rockcliffe Community Resource Centre (RRCRC) to co-produce a community engagement project plan and help students develop their final Capstone Community Project.
- Steven Pong (School of Industrial Design) is leading the integration of physical computing (PC) into the School of Industrial Design’s curriculum to enhance students’ ability to develop user-centred products.